> When creating Xcode's Universal device, how many .h and .m file should i use?

When creating Xcode's Universal device, how many .h and .m file should i use?

Posted at: 2014-12-18 
Since it's the same game for iphone/iPad should i just use 1 .h and .m file for both or create a second .h and .m file for iPad because of the different sizes?

Since it's the same game for iphone/iPad should i just use 1 .h and .m file for both or create a second .h and .m file for iPad because of the different sizes?